fn create_tree_recursive(
result: &mut RenderTree,
plan: &dyn ExecutionPlan,
x: usize,
y: usize,
) -> usizeExpand description
Recursively builds the render tree structure. Traverses the execution plan and creates corresponding render nodes while maintaining proper positioning and parent-child relationships.
§Arguments
result- The render tree being constructedplan- Current execution plan node being processedx- Horizontal position in the treey- Vertical position in the tree
§Returns
- The width of the subtree rooted at the current node